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This is for if the various gameplay tweaks make the game too much of an easy “power fantasy” for you. And for people that are only interested in the visual changes made by the list, there is a “Basics” profile included you can use customize to your liking*. A very welcome side effect of this is that it will even run on older hardware like a GTX 950 and possibly lower. Tales from the Northern Lands is a list that focuses primarily on offering a stylized look similar to Borderlands, the Tales of/from … or the TellTale Walking Dead games. Elysium has taken its predecessor and packed it full of more content, including mods like Legacy of the Dragonborn, Interesting NPCs, a full suite of EnaiSiaion’s mods, and an optional MO2 profile that supports all of your Creation Club content - all without sacrificing the stability that TPF is known for. Invasion of Skyrim - The Force Awakens - Grand Admiral Thrawnįrom TitansBane, the author of Reliquary of Myth, comes Elysium: what started as a simple off-shoot of The Phoenix Flavour has grown into its own massive undertaking. RGE - Relics of Hyrule - Grand Admiral Thrawn Editionįor those that have had enough of the “lore-friendly” lists and want something different, RGE boasts a massive 900+ mods, featuring items, characters, and references from both The Legend of Zelda and Star Wars universes. This is very much a game you are meant to experience for yourself without asking for a walkthrough, so be prepared to die a lot while you learn how best to handle the new mechanics. Almost everything has been modified by hand, and is meant to be a challenging experience unlike any you’ve had before. TSO is a finely-tuned modlist based on Requiem v1.9.4 and AZ Tweaks. RGE - Relics of Hyrule - Grand Admiral Thrawn Edition.
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Looking for a specific mod? Check the Archive Search! Check the box next to “Name” and click the Cloud, give it a few seconds to load, then search for whatever mod you want! The next hex, and every centre hex after imposes a 50% cover mod.Wabbajack Modlist Descriptions and Required Reading This document will provide a short summary of each modlist, and what mods you should familiarize yourself with prior to playing the game.
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The first Hex in a burst applies no cover mods to hit. Through play testing burst weapon have been found to be over powered in the fallout world, to adjust the balance to survivable rates the following changes have been made. Like Weapon Condition, Armor Degrades with condition using the following chart # Boxes Filled If your weapon is ever at 8 or more Condition Boxes filled, it suffers a -10% mod to hit
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(!) Victim is given an Endurance Check vs (Endurance)*(% of remaining Hp)), Failure = Instant Death X3 Dmg, Blindness, (-200% to hit for 1d4 rounds)
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